MATCHES / #2395129
HLTV
T3 · BO3 CS2 · 2026-06-15 FINAL
100 Thieves
100 Thieves
WINNER
2 : 0
SERIES COMPLETE
Betclic
Betclic
CHALLENGER

Prediction breakdown

✓ CORRECT CALL
100 Thieves 81% Betclic 19%
WHY — TOP FEATURE DRIVERS (SHAP)
Ensemble mean +0.810
PHANTOM +0.231
PHANTOM confidence +0.064
SHADOW BET 6.4u @ 1.308 → +2.0u half-Kelly sizing · paper only
ALL MODEL PREDICTIONS
ORACLE v2 100 Thieves 76%
PHANTOM v2 100 Thieves 82%
TITAN v2 100 Thieves 81%

OUTCOME PROBABILITY

81%
100 Thieves
MODEL ODDS
0.81
BET ODDS
1.308

Veto simulation & map probabilities

BO3 BAN/PICK SIM
inferno 100% 100 Thieves
dust2 63% 100 Thieves
overpass 62% 100 Thieves
anubis 38% 100 Thieves
ancient 58% 100 Thieves
vertigo 45% 100 Thieves
nuke 53% 100 Thieves
mirage 52% 100 Thieves
Each side bans its worst maps, picks its best — simulated 10,000×.
PLAYED SERIES — MAP RESULTS
nuke 16 – 12 100 Thieves took the map.
dust2 13 – 8 100 Thieves took the map.
Side

100 Thieves WIN

100 Thieves
Player KDA Rating
MVP dev1ce
41 21 7 1.45
sirah
41 29 9 1.36
poiii
43 30 10 1.34
rain
30 35 16 1.03
25 32 8 0.87

Betclic

Betclic
Player KDA Rating
MVP hades
33 34 10 0.99
30 31 8 0.97
27 35 13 0.88
26 36 12 0.83
28 42 11 0.77

100 Thieves WIN

100 Thieves
PlayerKDA Rating
dev1ce
25 16 4 1.37
sirah
21 17 7 1.27
poiii
20 17 4 1.02
rain
16 22 12 0.92
Ag1l
15 19 3 0.82

Betclic

Betclic
PlayerKDA Rating
hades
22 17 5 1.15
Demho
15 16 6 0.96
Prism
16 16 7 0.95
Dr3nquu
19 25 7 0.91
eskyy
17 22 5 0.89

100 Thieves WIN

100 Thieves
PlayerKDA Rating
poiii
23 13 6 1.76
dev1ce
16 5 3 1.56
sirah
20 12 2 1.48
rain
14 13 4 1.18
Ag1l
10 13 5 0.93

Betclic

Betclic
PlayerKDA Rating
Demho
15 15 2 0.99
hades
11 17 5 0.78
Prism
11 19 6 0.77
eskyy
9 14 7 0.75
Dr3nquu
9 17 4 0.59

Win probability by round —

RECONSTRUCTED POST-MATCH
Cyan = 100 Thieves · Magenta = Betclic. Each point = that team's win % after the round ended. Hover for round score.
Economy discipline is the single strongest in-game predictor — full-buy vs eco collapse shows as steep drops.
⬡ Reconstructed post-match from validated V4 demo data. Probability resets at 50–50 at the start of each half.