CQ
GESUS
No CQ-GESUS predictions available for this match.
MIRAGE · Per-Map Win Rates
Historical results — all recorded matches on each map
| Map | BESTIA | vs | LP | Edge |
|---|---|---|---|---|
|
|
57% (62/108) |
|
76% (26/34) | -19pp |
|
|
60% (73/121) |
|
48% (15/31) | +12pp |
|
|
52% (65/124) |
|
64% (21/33) | -12pp |
|
|
60% (84/139) |
|
67% (30/45) | -7pp |
|
|
62% (58/93) |
|
66% (27/41) | -4pp |
|
|
63% (27/43) |
|
62% (5/8) | +1pp |
|
|
56% (59/105) | · | — | |
|
|
— | · | — |
Win rates from all recorded CS2 results in the CQ database.
Edge = team1 win rate − team2 win rate on this map. Large edges (>10pp) signal map specialists.
MIRAGE · Veto Forecast + Map Win Probabilities
BO3 ban/pick simulation · each team bans worst maps, picks best
Predicted BO3 Veto Sequence
BESTIA bans
LP bans
BESTIA pick
48% — BESTIA favored
Decider
Decider
LP pick
53% — LP favored
Per-Map Win Probability — If This Map Is Played
LP
BESTIA
LP
even
even
even
BESTIA on left ·
LP on right ·
Win prob = each team's historical WR normalised head-to-head on that map ·
Veto simulates BO3: team bans 2 worst, picks best remaining
Side