T3 · BO3
CS2 · 2024-04-12
FINAL
MIBR
WINNER
2
:
0
SERIES COMPLETE
paiN
CHALLENGER
/// MIRAGE v6 · MAP POOL EDGE
Map pool strength
ancient
62% MIBR
inferno
57% MIBR
mirage
43% MIBR
dust2
43% MIBR
overpass
58% MIBR
nuke
47% MIBR
vertigo
48% MIBR
anubis
50% MIBR
CQ-GESUS SUITE
Models run for upcoming matches only. View prediction ledger →
SERIES RESULT
2
:
0
MIBR
SERIES WINNER
MIBR
2
PAIN
—
/// MIRAGE v6 PER-MAP ENGINE
Veto simulation & map probabilities
Each side bans its worst maps, picks its best — simulated 10,000×.
PLAYED SERIES — MAP RESULTS
nuke
13 – 11
MIBR took the map.
anubis
13 – 11
MIBR took the map.
Side
MIBR
| Player | K | D | A | HS% | ADR | KAST | Rating | CQR |
|---|---|---|---|---|---|---|---|---|
|
exit
|
20 | 10 | 5 | 1.49 | ||||
|
brnz4n
|
15 | 14 | 9 | 1.17 | ||||
|
drop
|
15 | 13 | 2 | 1.04 | ||||
|
insani
|
16 | 17 | 3 | 0.94 | ||||
|
saffee
|
11 | 15 | 4 | 0.73 |
paiN
| Player | K | D | A | HS% | ADR | KAST | Rating | CQR |
|---|---|---|---|---|---|---|---|---|
|
nqz333
|
18 | 15 | 3 | 1.15 | ||||
|
kauez
|
15 | 16 | 4 | 1.07 | ||||
|
biguzera
|
11 | 16 | 5 | 0.84 | ||||
|
nyezin
|
13 | 17 | 2 | 0.74 | ||||
|
lux
|
11 | 17 | 4 | 0.72 |
MIBR
| Player | K | D | A | HS% | ADR | KAST | Rating | CQR |
|---|---|---|---|---|---|---|---|---|
|
saffee
|
20 | 14 | 5 | 1.43 | ||||
|
exit
|
16 | 13 | 6 | 1.30 | ||||
|
insani
|
17 | 18 | 2 | 1.00 | ||||
|
drop
|
15 | 20 | 5 | 0.93 | ||||
|
brnz4n
|
10 | 17 | 10 | 0.84 |
paiN
| Player | K | D | A | HS% | ADR | KAST | Rating | CQR |
|---|---|---|---|---|---|---|---|---|
|
lux
|
18 | 17 | 13 | 1.31 | ||||
|
nqz333
|
19 | 13 | 2 | 1.22 | ||||
|
biguzera
|
16 | 17 | 11 | 1.17 | ||||
|
nyezin
|
16 | 16 | 5 | 1.12 | ||||
|
kauez
|
14 | 17 | 6 | 0.85 |
/// SPECTER v1 · AUC 0.9035
Win probability by round —
Cyan = MIBR · Magenta = paiN. Each point = that team's win % after the round ended. Hover for round score.
◈ Economy discipline is the single strongest in-game predictor — full-buy vs eco collapse shows as steep drops.
⬡ Reconstructed post-match from validated V4 demo data. Probability resets at 50–50 at the start of each half.