MATCHES / #2371153
HLTV
T3 · BO3 CS2 · 2024-04-08 FINAL
paiN
paiN
CHALLENGER
1 : 2
SERIES COMPLETE
MIBR
MIBR
WINNER

Map pool strength

HISTORICAL MATCH
ancient 38% paiN
inferno 43% paiN
mirage 57% paiN
dust2 57% paiN
overpass 42% paiN
nuke 53% paiN
vertigo 52% paiN
anubis 50% paiN
CQ-GESUS SUITE Models run for upcoming matches only. View prediction ledger →

SERIES RESULT

1 : 2
MIBR
SERIES WINNER
PAIN
1
MIBR
2

Veto simulation & map probabilities

BO3 BAN/PICK SIM
ancient 38% paiN
inferno 43% paiN
mirage 57% paiN
dust2 57% paiN
overpass 42% paiN
nuke 53% paiN
vertigo 52% paiN
anubis 50% paiN
Each side bans its worst maps, picks its best — simulated 10,000×.
PLAYED SERIES — MAP RESULTS
nuke 16 – 14 paiN took the map.
anubis 7 – 13 MIBR took the map.
vertigo 11 – 13 MIBR took the map.
Side

paiN

paiN
Player KDA Rating
MVP biguzera
55 57 15 1.11
lux
46 48 11 1.01
nqz
42 44 13 0.92
41 50 10 0.87
36 55 14 0.73

MIBR WIN

MIBR
Player KDA Rating
MVP saffee
53 38 20 1.28
58 49 11 1.21
brnz4n
54 50 19 1.18
insani
56 47 10 1.12
31 49 24 0.83

paiN

paiN
PlayerKDA Rating
biguzera
22 22 6 1.17
nqz
20 17 5 1.07
nyezin
18 17 5 1.03
lux
18 21 6 0.98
kauez
16 23 4 0.73

MIBR

MIBR
PlayerKDA Rating
saffee
24 16 8 1.37
drop
23 22 7 1.21
brnz4n
21 19 6 1.14
insani
17 23 4 0.80
exit`
11 20 9 0.76

paiN

paiN
PlayerKDA Rating
lux
14 10 2 1.22
biguzera
13 16 6 0.99
nqz
8 12 4 0.75
kauez
8 13 2 0.59
nyezin
6 15 4 0.50

MIBR

MIBR
PlayerKDA Rating
drop
17 10 2 1.41
insani
16 9 4 1.38
saffee
13 9 5 1.33
brnz4n
12 13 7 1.10
exit`
9 12 5 0.94

paiN

paiN
PlayerKDA Rating
biguzera
20 19 3 1.13
nyezin
17 18 1 0.96
lux
14 17 3 0.89
nqz
14 15 4 0.88
kauez
12 19 8 0.83

MIBR

MIBR
PlayerKDA Rating
insani
23 15 2 1.28
brnz4n
21 18 6 1.26
saffee
16 13 7 1.13
drop
18 17 2 1.07
exit
11 17 10 0.82

Win probability by round —

RECONSTRUCTED POST-MATCH
Cyan = paiN · Magenta = MIBR. Each point = that team's win % after the round ended. Hover for round score.
Economy discipline is the single strongest in-game predictor — full-buy vs eco collapse shows as steep drops.
⬡ Reconstructed post-match from validated V4 demo data. Probability resets at 50–50 at the start of each half.