T2
BO3
CSGO
2020-06-13
CQ
GESUS
No CQ-GESUS predictions available for this match.
MIRAGE · Per-Map Win Rates
Historical results — all recorded matches on each map
| Map | 100 Thieves | vs | Liquid | Edge |
|---|---|---|---|---|
|
|
73% (19/26) |
|
47% (28/60) | +26pp |
|
|
50% (5/10) |
|
25% (4/16) | +25pp |
|
|
40% (2/5) |
|
61% (39/64) | -21pp |
|
|
72% (18/25) |
|
55% (56/102) | +17pp |
|
|
62% (15/24) |
|
46% (38/82) | +16pp |
|
|
67% (2/3) |
|
53% (19/36) | +14pp |
|
|
50% (7/14) |
|
56% (49/87) | -6pp |
|
|
68% (15/22) |
|
62% (53/86) | +6pp |
Win rates from all recorded CS2 results in the CQ database.
Edge = team1 win rate − team2 win rate on this map. Large edges (>10pp) signal map specialists.
MIRAGE · Veto Forecast + Map Win Probabilities
BO3 ban/pick simulation · each team bans worst maps, picks best
Predicted BO3 Veto Sequence
100 Thieves bans
Liquid bans
100 Thieves pick
61% — 100 Thieves favored
Decider
56% 100 Thieves
Decider
57% 100 Thieves
Liquid pick
48% — Liquid favored
Per-Map Win Probability — If This Map Is Played
100 Thieves
100 Thieves
Liquid
100 Thieves
100 Thieves
100 Thieves
even
even
100 Thieves on left ·
Liquid on right ·
Win prob = each team's historical WR normalised head-to-head on that map ·
Veto simulates BO3: team bans 2 worst, picks best remaining
Unverified Match — No Demo Data
Player stats are only shown for matches validated from V4 parsed demo data. No demo is available for this match.