CQ
GESUS
No CQ-GESUS predictions available for this match.
MIRAGE · Per-Map Win Rates
Historical results — all recorded matches on each map
| Map | HEROIC | vs | GODSENT | Edge |
|---|---|---|---|---|
|
|
53% (39/74) |
|
0% (0/1) | +53pp |
|
|
67% (39/58) |
|
45% (10/22) | +22pp |
|
|
53% (60/113) |
|
33% (6/18) | +20pp |
|
|
56% (27/48) |
|
40% (2/5) | +16pp |
|
|
58% (28/48) |
|
44% (7/16) | +14pp |
|
|
60% (75/124) |
|
47% (14/30) | +13pp |
|
|
54% (38/70) |
|
60% (18/30) | -6pp |
|
|
55% (54/99) |
|
54% (20/37) | +1pp |
Win rates from all recorded CS2 results in the CQ database.
Edge = team1 win rate − team2 win rate on this map. Large edges (>10pp) signal map specialists.
MIRAGE · Veto Forecast + Map Win Probabilities
BO3 ban/pick simulation · each team bans worst maps, picks best
Predicted BO3 Veto Sequence
HEROIC bans
GODSENT bans
HEROIC pick
60% — HEROIC favored
Decider
56% HEROIC
Decider
100% HEROIC
GODSENT pick
50% — GODSENT favored
Per-Map Win Probability — If This Map Is Played
HEROIC
HEROIC
HEROIC
HEROIC
HEROIC
HEROIC
even
even
HEROIC on left ·
GODSENT on right ·
Win prob = each team's historical WR normalised head-to-head on that map ·
Veto simulates BO3: team bans 2 worst, picks best remaining
Unverified Match — No Demo Data
Player stats are only shown for matches validated from V4 parsed demo data. No demo is available for this match.